Each time a prominent awards ceremony nears, you'll find a demand for the addition fresh award types to honor unsung work and satisfy the spirits of followers who have specialized interests.
Another commentator has already made supporting a scary games classification. That would be fantastic. So would tabletop games, representing someone's personal cause. However, I must insist if I try to elbow in front because like all single-minded supporters, there's a strong justification for why my demand remains most pressing above others. Here's the proposal: It's essential to create an award type for logic-based games.
Organizing Gaming Categories
Organizing artistic expressions defies precise measurement; it’s very subjective, and inevitably spark debates concluding with vague boundaries. There’s a reason movie academies avoid this approach. Yet it remains an unavoidable compromise for the industry of gaming, which are so diverse they barely qualify one unified medium.
For comprehensive acknowledgment of gaming accomplishments to receive acknowledgment, while allowing diverse titles to receive proper recognition, specific award classifications remain vital.
Present Award Structure
Prominent interactive entertainment events presently include award types recognizing Action, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, plus athletic and racing experiences. Between them, these classifications effectively encompass a lot of ground, and you can find room for numerous titles.
Different situation exists for logic-based experiences. No suitable classification appears for their placement. Consider three of recent excellent titles, all very different: structural challenges in a particular game, fast-paced pattern recognition from another release, thought-provoking social scenarios in another game. What category would fit them between these six categories? Simply put, no category fits.
Recognition Challenges
Numerous examples exist outstanding logic titles released every year without proper recognition in entertainment awards, except when they manage to fit award groups including Handheld titles, VR/AR Game, or the extremely competitive independent game categories.
- An iconic brain-teaser wasn’t nominated completely during that awards season
- Another imaginative release was excluded that year
- Popular arranging title got ignored that year
- Limited numbers of logic titles barely qualified for independent or mobile categories
Importance of Logic Titles
Frequently they represent compact experiences, but the art behind logic titles carries substantial weight. Well-known matching games count as most engaged experiences in the world maintaining this status for an extended period.
The famous puzzle experience competes with popular creative games for the title of best-selling game of all time; it’s also in the running for top gaming experience. Logic titles represent cornerstones within interactive entertainment, and engaging with diverse game types.
Recommendation and Reasoning
Logic titles wouldn't face that issue. You could fill a field of five with fascinating, diverse, deserving games every year with ease — or rather, with difficulty, since numerous excellent so many good games out.
To emphasize again, these are games that otherwise have no home at major gaming awards. Logic title developers operate at the challenging frontier of video game design, producing among essential manifestations of gaming itself. Comparable to movie stunt professionals, they merit acknowledgment. We shouldn't delay decades.